Madfinger loves their gamepads on Android – their games support them, and almost all of the controller manufacturers I met at GDC were demoing the original Dead Trigger on their controller – and Rabas says “ Dead Trigger 2 supports MFi gamepads already. Of course, with Apple's MFi gamepad protocol on the horizon Dead Trigger 2 would be a natural fit. Most importantly, aiming is incredibly accurate with the touchscreen to where I had no complaints early on. It’s a version of the dual virtual stick control scheme, but set up with just swiping to move and to aim. There’s still the assortment of side missions with their own challenges, but the main story mode should be more motivating. ![]() They’re little things, but they make the game feel less like a soulless collection of missions and more like a game with actual progression. The story missions feature more of a narrative backbone: there’s rudimentary interaction with other characters such as an escort mission early on, albeit with a character who knows how to handle his gun. We have added bosses in the game and players have to change their behavior in the game when they spawn.” These include enemies like the Vomitron and Kamikaze, powerful enemies that require the player’s full attention as they can kill quickly. We are monitoring combat intensity and allowing gameplay to adapt to it. Rabas says “we have changed and enhanced core gameplay. Early on, it’s a much more engaging experience. The core concept remains the same: players trying to survive an onslaught of the zombie apocalypse. This is the first thing that is apparent when playing Dead Trigger 2, perhaps after the still-impressive visuals: it’s a much better experience. ![]() “We didn’t focus on improving graphics quality this time around, instead, our main focus was on gameplay and other aspects of the game.” ![]() But Marek Rabas, Co-Founder of Madfinger, says that for Dead Trigger 2, visuals were not the focus. After all, it has zombies and the series’ creator Madfinger is known for its gorgeous-looking games. Making a first-person shooter with zombies is a safe bet for a game concept, and if Dead Trigger 2 promised to just be more of the same there’s certainly the possibility that it could do just as well as the original.
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